The team of Webkit Apple has today proposed a new Community Group to talk about the future of 3D graphics on the web. This has also been published in an entry in his WebKit blog, where Dean Jackson wrote about the company's proposal to develop a standard API that exposes modern GPU functions. GPU on the Web It would be the name chosen to refer to this proposal.
With this in mind, we can only wait until they announce something new in the future in the medium term, be it software or hardware. In fact, Apple invites web browser engineers, GPU vendors, software developers and the web community to join them, that is, anyone who has something to say about improve the graphics that we can find on the different websites of all the world.
GPU on the Web aims to improve internet graphics
Apple's WebKit team today proposed a new Community Group at W3C to talk about the future of 3D graphics on the web and develop a standard API that exposes modern GPU functions including low-level graphics and purpose computing. general.
The W3C Community Groups will allow everyone to participate freely and we invite web browser engineers, GPU hardware vendors, software developers and the web community to join us.
The WebGPU standard proposed by Apple is much more object oriented than WebGL. Apple's standard has been compared to "Metal on the web" by some community developer.
Wow did not see that coming. WebGPU proposal, which seems to basically be Metal for the web. https://t.co/mdQjjNu8YT
– Aras Pranckevičius (@aras_p) February 8, 2017
According to Apple, WebGPU allows developers create and store objects that represent states while allowing objects to process a larger group of commands This reduces the work needed to be done during the drawing operation.
Instead of setting a state before each of the drawing operations, WebGPU allows you to create and store objects that represent states, along with objects that can process a group of commands. In this way, we can make an initial validation when creating the states, reducing the work we need to do during a drawing operation.
Apple says GPU on the Web will be open to all W3C community groups, GPU vendors, software developers and the entire web community, so we can think that Cupertino’s intention is to improve the image of what we see on the internet regardless of whether we use a Mac, a PC or any mobile device, What can only be good news.
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