Oculus Rift would come to mac, when Apple makes “a good computer”

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In April, the Oculus Rift virtual reality glasses will arrive in Spain and can only be used on Windows, although in the developer version they were available for Linux and Mac. On the shacknews portal they interviewed the creator of Oculus VR, Palmer Luckey, who clarified because glasses will not be available virtual reality for mac.



When asked about the support for Cupertino computers, he pointed out, “That depends on Apple. If they ever release a good PC, we will… it just boils down to the fact that Apple doesn’t prioritize high-end GPUs. A $ 6,000 Mac Pro can be bought with the top-of-the-line AMD FirePro D700 lineup, and it still doesn’t match our recommended specs. So if they prioritize high-end GPUs like they did before, we’d be happy to support Macs. But right now, there isn’t a single machine that supports Oculus Rift goggles. “

However this limitation is not a surprise. Almost a year ago there was talk of the impossibility of operating the virtual reality for mac, but now company co-founder Palmer Luckey has explained the reasons why Apple users will not be able to enjoy this technology.

Apple is not the only firm with these limitations, in 2013 Luckey assured that the consoles of the new generation, PlayStation 4 and Xbox One, were “too limited” for Oculus Rift, but the chief architect of virtual reality glasses, Atman Binstock He explained with a little more tact, that “development for other operating systems was paralyzed to guarantee a high quality experience to all users, but that they would return to it in the future” time that he did not determine.

However, users will not be left without virtual reality for mac, because HTC’s glasses, Vive, are compatible with Linux and Mac. Similarly, PlayStation users will be able to enjoy the console version that, yes, they will need an external medium that supports the console’s processor.