Adobe Announces Substance 3D Updates to Enhance Metaverse Experiences

Adobe today announced major updates to Adobe Substance 3D that enable developers to enhance the immersive experience. Adobe Substance 3D applications allow users to create, capture, and texture 3D assets, as well as compose and render 3D scenes. “Smart brands are ‘getting ready for the metaverse’ by increasing their 3D and immersive content creation capabilities. That means creative artists with a 3D background have a wealth of opportunities,” said Scott Belsky, chief product officer and executive vice president of Adobe Creative Cloud, at a customer event in Paris. Adobe announced several updates to the Substance 3D Collection, including support for native Apple M-series chips for Substance Painter, Designer, and Sampler, enabling 3D content creators to work faster than ever. All three tools are part of the Substance 3D Collection, the only comprehensive solution for 3D imaging and experiences. A new Substance 3D Materials SDK has also been released that allows developers to write their own plugins and use the Substance 3D material and model engines within other applications. For Photoshop users, a Substance Materials plugin has been released in Photoshop that joins an existing plugin for Illustrator, already used by hundreds of thousands of Illustrator users, and helps save users time and eliminates numerous steps required to create texture and design variations and 3D Effects. The best of Express PremiumTop qualityAmid Rahul's ED Subpoenas, Congress Faces a Tough Choice: Cry Bad or Cry HardPremium'It's an absolute joy': Metaverse celebrates inclusion this...PremiumAverage mathematics score of first-year engineering students below 40%: AICTEPremium “The incorporation of Adobe Substance 3D into our product design and development processes has unlocked a new level of creative freedom for the HUGO BOSS team,” said Sebastian Berg, Director of Digital Excellence at HUGO BOSS AG. “The emergence of the Metaverse presents exciting opportunities for the world of fashion, and Adobe Substance 3D tools are an integral part of our approach as we execute on our plan to develop 80% of our collections digitally by the end of this year. year. .” Meanwhile, the company said it also anticipated research projects designed to power future Metaverse experiences. New AR and 3D shopping tools from Adobe Research and Adobe Commerce bring rich online information to the in-store shopping experience. Customers can scan products on their mobile devices to access personalized shopping information, product price comparisons, reviews and product details. This helps customers make better in-store purchasing decisions and gives retailers the tools to adapt to customer needs in real time. B2B companies can also use this technology to optimize warehouses.

Prices and availability

Support for native Apple M-series chips for Substance Painter, Designer, and Sampler and the Substance Materials plugin for Photoshop are now available. The Substance 3D Plugin for Unity will be available later this month, and Substance 3D Modeler, currently in beta, will be available later this year. Additionally, Adobe said it will expand free access to Substance 3D applications to teachers and students around the world. Universities subscribed to the Creative Cloud All Apps plan already have free access to Adobe Substance 3D applications.


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