‘Tamagotchi Generation’: Will Future Parenthood Mean Having Virtual Children in the Metaverse?

Move over, Tamagotchi toys. Tamagotchi children are the future. According to a new book from one of the UK’s leading authorities on artificial intelligence, in the next 50 years, parents will have the choice to have digital children. Catriona Campbell, the author of AI by Design: A Plan For Living With Artificial Intelligence, has called it the “Tamagotchi generation,” after Japan’s digital pet toys that were all the rage in the 1990s and early 20s. 1990s.What are Tamagotchis?They are electronic pets created by the Japanese toy manufacturer Bandai and the task at hand is to keep them alive. As of March 2021, Bandai has sold more than 83 million Tamagotchi units. Once the game is activated, an egg appears on the screen and turns into a pet, which must be raised by the player. He needs to be fed and cared for when he is sick. The pet goes through the normal life cycle: baby, child, adolescent and adult. Pets can “die” from old age and disease.What are digital descendants?According to Campbell, technology is likely to advance so much that parents will have the option of having virtual babies, which will exist in the metaverse. They can be accessed using virtual reality technology such as a headset so that the user feels as if they are face to face with the child. In an interview with the Guardian, the British AI expert said that digital children will not be an anomaly. “As the metaverse evolves, I can see virtual children becoming an accepted and fully accepted part of society in much of the developed world,” he said.What will these children be like?Digital children can be built to look like their parents. “…you will be able to play with them and hug them. They will be able to simulate emotional responses in addition to speech, which will range from ‘googoo gaga’ to backchat, as they get older,” Campbell told the Guardian. Parents will be able to interact with their virtual children in parks, pools or virtual living rooms. They can choose how fast the children will grow or they have the option to let the babies be babies. And if you have the kids on a monthly subscription, you can cancel it, according to the report.What are the advantages of having digital children?For starters, you can control overpopulation. Also, raising children is an expensive business. Not so much with virtual babies. You can have them as long as you can afford the subscription or as long as you don’t get bored. “Think of the advantages: minimal cost and environmental impact. And fewer worries, although you may want to program a bit of that for a more authentic parenting experience,” Campbell said in the interview. Virtual children will consume far fewer resources than human babies and will have little impact on the environment. “Make no mistake, this development, if it comes to fruition, is a technological game-changer that, if managed correctly, could help us solve some of today’s most pressing problems, including overpopulation,” Campbell told the Mail. Online.Parents will be able to interact with their virtual children in parks, pools or virtual living rooms. Representative Image/AFPWhat are the disadvantages?It is not flesh and bone. It’s more like the much more advanced version of the Tamagotchi pet. And it’s probably not for someone looking for an authentic parenting experience.Have there been any experiments in the past?Yes, this is not a completely new idea. “BabyX” is an experiment by New Zealand-based company Soul Machines that aims to humanize AI. The “brain” of the virtual child is made up of algorithms that deduce what is good and what is bad. This allows BabyX to learn to respond to interactions like a real baby. Their on-screen movements and expressions are also modeled after the actual movements of babies, according to a report from Analytics Insight. With contributions from agencies Read the entire Last News, trending news, cricket news, bollywood news,Indian news Y show news here. Follow us on Facebook, Twitter and Instagram.

Via: FirstPost


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